Dice games for 5 players

66 dice games for 5

Aces in the Pot

Aces go to the pot and sixes to your neighbour, and the last player with chips must survive three more rolls.

3-8 players
10-15 minutes
5+ years

Aces to the Centre (alias Aces)

Aces leave the game, twos go left and fives go right, until the very last die decides it all.

3-8 players
10-15 minutes
6+ years

Around the Spot (alias Flower Petals)

Three rolls with three dice where only 1, 3 and 5 score, since they have a spot in the centre.

2-6 players
10-20 minutes
5+ years

Balut

Fill 28 boxes across seven categories with five dice, and predict in advance how many points you will finish with.

2-6 players
30-45 minutes
8+ years

Barbudi

Shooter and fader stake the same amount, then roll two dice: 3-3, 5-5, 6-6 and 6-5 win, 1-1, 2-2, 4-4 and 1-2 lose.

2-8 players
10-20 minutes
18+ years

Beetle

Roll the die and draw a beetle part by part. The body comes first, and the first complete beetle wins the round.

2-6 players
10-20 minutes
5+ years

Buck Dice

Roll three dice and count hits on the point number. Land on exactly 15 points to step out, and the last player left loses.

2-8 players
10-20 minutes
18+ years

Cee-lo (alias Four-Five-Six, 4-5-6 or Three Dice Game)

Roll three dice until you hit 4-5-6, triples or a point, and try to beat the banker's result.

2-6 players
10-20 minutes
18+ years

Centennial (alias Ohio or Martinetti)

Roll three dice and race from 1 up to 12 and back again, number by number, before anyone else.

2-6 players
15-25 minutes
8+ years

Chicago (alias Rotation)

Eleven rounds with two dice, where the goal is to hit the sums 2 through 12 in order, one per round.

2-8 players
10-20 minutes
6+ years

Cho-Han (alias Cho-Han Bakuchi)

The dealer shakes two dice under a cup, and you bet on whether the total comes up even or odd.

2-10 players
5-10 minutes
18+ years

Chuck-a-Luck (alias Bird Cage)

Bet on a number from 1 to 6, let the banker roll three dice, and get paid for every die that matches.

2-8 players
5-15 minutes
18+ years

Crag

A pocket-sized cousin of Yatzy with three dice, one reroll and thirteen quick categories, where a crag scores 50.

2-5 players
15-25 minutes
8+ years

Craps

Roll two dice, bet pass or don't pass, and follow the shooter from the come-out roll to the point.

2-8 players
10-60 minutes
18+ years

Cubilete

A Cuban cup game where aces count the most, and five aces (a carabina) wins the entire match on the spot.

2-6 players
10-20 minutes
18+ years

Dice Golf

Nine holes with three dice, where you roll until a double appears and the fewest strokes wins.

2-6 players
10-20 minutes
6+ years

Drop Dead

Roll five dice where twos and fives go dead, and score the most points before every die is gone.

2-8 players
15-25 minutes
6+ years

Even Minus Odd

Roll six dice, count evens against odds and settle the difference in chips with the pot.

2-8 players
10-20 minutes
6+ years

Everest (alias Matterhorn)

Roll three dice and cross off the numbers 1 to 12 twice, in any order you like, before anyone else.

2-6 players
15-25 minutes
8+ years

Farkle (alias Zilch, Greed, Zonk, Hot Dice or Squelch)

Roll six dice, set scoring dice aside and stop before a farkle wipes out your turn.

2-8 players
20-45 minutes
8+ years

Fifty

Only doubles score, double 6 is worth 25 and double 3 wipes your score. The first player to reach 50 points wins.

2-8 players
10-20 minutes
6+ years

Forty-One

Roll six dice and set one aside per roll. You must keep a 4 and a 1, and the other four dice count as your score.

2-8 players
15-25 minutes
18+ years

Generala (alias General)

Five dice and eleven categories, with premiums when straights, full houses and poker land on the first roll.

2-6 players
25-35 minutes
8+ years

Going to Boston

Three rolls, keep the highest die each time, and win the round with the highest total.

3-8 players
10-15 minutes
5+ years

Hail Victor

A reconstructed staking game from antiquity where double six wins it all and double one is punished.

2-8 players
10-20 minutes
18+ years

Hazard

Name a main, roll two dice, and win with a nick or by hitting your chance before the main comes back.

2-8 players
15-30 minutes
18+ years

Help Your Neighbour

Everyone owns a number, and every time your number shows up on the dice it costs you a chip.

2-6 players
10-20 minutes
6+ years

High Dice (alias Beat the Bank)

The banker rolls two dice, and you get one roll to beat the total. A fast banking game also known as Beat the Bank.

2-8 players
5-10 minutes
18+ years

Hoo Hey How (alias Fish-Prawn-Crab)

Bet on one of six symbols, let the banker roll three dice, and get paid for every die that matches your pick.

2-8 players
5-15 minutes
18+ years

Hooligan

Seven rounds with five dice where you call the row you are going for, and rolling a hooligan scores 20 points.

2-8 players
15-25 minutes
10+ years

Intelligence

Four rolls, five dice and full freedom to rebuild your poker hand along the way. Thinking beats hoping.

2-6 players
15-25 minutes
8+ years

Jackpot

Roll two dice around a ring of numbered spaces, and empty the jackpot when the sum comes up seven.

4-8 players
15-25 minutes
8+ years

Klondike (dice)

The banker rolls five dice into a poker-style hand, and each player gets one roll to beat it. Aces rank highest.

2-8 players
10-20 minutes
18+ years

LCR (Left Center Right) (alias Left Center Right)

Roll the dice and send chips left, right or into the pot. The last player holding chips wins it all.

3-8 players
10-20 minutes
5+ years

Liar's Dice

Hide five dice under your cup, bid on what the whole table shows, and call out the bluffs.

2-6 players
15-30 minutes
10+ years

Macao

Roll a single die towards 9, stop in time and try to beat the banker without going bust.

3-6 players
10-15 minutes
18+ years

Mafia Dice

Pass sixes on, drop ones in the middle and be the first player to get rid of every die you hold.

3-5 players
10-20 minutes
8+ years

Maxi Yatzy

Roll six dice up to three times, fill the extended score sheet and save unused rolls for later turns.

2-6 players
20-40 minutes
8+ years

Mexican

Open rolls with two dice where the lowest roll costs a life and 21 beats everything.

2-8 players
10-25 minutes
10+ years

Mia (alias Meiern or Mäxchen)

Two hidden dice, claims that must keep rising and lies that cost lives. Mia, a roll of 21, beats everything.

2-8 players
10-25 minutes
10+ years

One-O-Five

Roll five dice and chase ones, then twos, all the way up to sixes. The first player to finish all six numbers wins.

2-6 players
10-20 minutes
6+ years

Passage

The lowest opening roll sets a point number, everyone chases it with two dice, and the first player to 11 points wins.

2-8 players
10-20 minutes
8+ years

Perudo (alias Dudo)

Bluff with hidden dice where ones are wild and a call of dudo decides who loses a die.

2-6 players
20-40 minutes
10+ years

Pig

Roll the die as many times as you dare, but a 1 wipes out the whole turn. First to 100 points wins.

2-10 players
10-20 minutes
5+ years

Plus and Minus

Four rolls with five dice where you add and subtract your way to a round score. Highest total after five rounds wins.

2-6 players
15-25 minutes
8+ years

Poker Dice (alias Indian Dice)

Roll five dice up to three times and build the best poker hand at the table, no cards required.

2-6 players
10-20 minutes
10+ years

Pursuing Sheep

A Chinese dice game where three of a kind is the shepherd and the rest is the flock. Six of a kind takes the pot.

2-6 players
10-20 minutes
18+ years

Qualify

Five throws where the highest die is set aside each time. Reach a total of 25 or more to qualify and beat the banker.

2-8 players
10-20 minutes
18+ years

Round the Clock

Roll the dice and hit the numbers 1 to 12 in order, like the hands moving around a clock face.

2-8 players
10-20 minutes
6+ years

Sequences (alias Straight Shooter)

Roll six dice and score for runs starting from 1. The first player to reach 100 points wins the game.

2-6 players
15-25 minutes
8+ years

Sevens Out

Roll two dice and keep scoring until a seven ends your turn. The first player to 500 points wins.

2-8 players
10-20 minutes
6+ years

Ship, Captain and Crew (alias 6-5-4)

Secure the 6, 5 and 4 in strict order within three rolls, and let the last two dice be your cargo.

2-8 players
10-20 minutes
6+ years

Sic Bo

Bet on small, big, single numbers or triples, then let the banker reveal three dice from under the cup.

2-8 players
10-30 minutes
18+ years

Ten Pins

Bowling with two dice over ten frames, where 5-5 is a strike and any six rolls off the alley.

2-6 players
15-25 minutes
6+ years

Ten Thousand (alias 5000 or Dix Mille)

Roll six dice, bank your points and be the first player to reach 10,000.

2-8 players
20-45 minutes
8+ years

Three or More

Roll five dice and collect three, four or five of a kind to score points, round after round.

2-6 players
10-20 minutes
6+ years

Threes (alias Tripps)

Set at least one die aside per roll and chase the lowest possible total, where every three counts as zero.

2-8 players
10-20 minutes
18+ years

Triple Yahtzee

Fill three columns on one score card, where the second column counts double and the third counts triple.

1-6 players
35-50 minutes
8+ years

Twenty-One

Roll a single die as many times as you dare and get closest to 21 without going over.

2-8 players
10-20 minutes
8+ years

Twenty-Six

Pick a number from 1 to 6, roll ten dice thirteen times and count the hits. A score of 26 or more pays out.

2-8 players
10-20 minutes
18+ years

Under and Over Seven

Bet on whether the sum of two dice lands under seven, over seven or exactly seven, which pays the most.

2-8 players
5-10 minutes
18+ years

Yacht (alias Cheerio, Yot or Yam)

The forerunner of Yahtzee with twelve categories, five dice and three rolls, and no upper section bonus.

1-6 players
25-35 minutes
8+ years

Yahtzee (alias Kniffel)

Roll five dice up to three times and fill all 13 boxes on the score card, with the upper bonus and the joker rule.

1-6 players
20-30 minutes
8+ years

Yamb

The Balkan take on Yatzy, played on a grid of four columns filled downwards, upwards, freely and on announcement.

1-6 players
25-40 minutes
8+ years

Yatzy

Roll five dice, choose what to keep, and fill in the score sheet one row at a time.

1-6 players
20-30 minutes
6+ years

Zanzibar

Three dice, three rolls and a strict ranking where 1-2-3 beats everything. The loser pays the winner in chips.

2-8 players
15-25 minutes
10+ years